![]() It doesn't mean that we are not going to try to make it work also in splitscreen, because I mean as I said, the team continues to optimize for all platforms because we really want to hit 60fps across the board on everything," Vincke says. "It was running already before, so it shouldn't take that long. But after a meeting with Xbox's Phil Spencer, Larian Studio was able to gain an exception allowing it to drop split-screen on the Xbox Series S version. But I think from a content point of view and from a technical point of view, we're actually very close."Īfter that, Vincke says, Larian Studios will proceed through the usual testing and certification requirements ahead of release.īaldur's Gate 3's Xbox version was originally delayed due to an issue with being able to play in split-screen on Xbox Series S. ![]() "There's a bunch of stuff that needs to happen to finalize it. So we're just going to go through the motions, 'Okay, what do we still need to do?' Vincke says. "So the Xbox Series X version was already in good shape last time I looked at it. Larian Studios plans to release Baldur's Gate 3 on xbox "as fast as we can." After that, Larian Studios will shift over to the Xbox version. Vincke says that Larian Studios is currently prioritizing the release of the PS5 version, which is due out in a couple days, as well as the patches for the PC version. So, as fast as we can honestly," Vincke said. And 2023 is narrowing, so it's already pretty precise in my book.
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